Kickstarter Updates November 27, 2022

New features, fixes and stretch goals!

Spaceport Ships setup for Space Hulk

Spaceport Ships setup for Space Hulk

Hey everyone, 

We've unlocked 3 more stretch goals including the highly requested Magnetic Port Placement!

OpenLOCK Magnetic Port Placement - Unlocked

Spaceport Ships Weapon Rack Stretch Goal - Unlocked

Spaceport Buildings Gate - Unlocked

Features & Fixes

We're always shipping new updates to Terrain Tinker and recently completed a big backend overhaul which should have improved load times and added more automatic tests to make sure everything stays running smoothly. 

On the more visible side we added Select All so you can move everything in a scene at once! This also lays the groundwork for our Enhanced Selection Controls we've mentioned in this campaign. Press CTRL+A or Edit > Select All to use this.

We shifted to using the new OpenLOCK types by default so you will now see "2x1 Wall" where you used to see "A Wall". This should make everything easier to use but there is a setting to change it back if you are more familiar with the OpenLOCK letter codes.

For those that use Scatter, there is now an extra setting to force scatter to only sit on top of floors. This will prevent it from jumping on top of walls and roofs so should be easier to place. We are also going to add completely unrestricted movement of scatter some time soon!

Last up we added support for mirrored model accessories. This is for mirrored models with extra parts like door frames that come with a door STL, the door STL will be mirrored in your export zip as well!

Final Days

We have just a few days left on this campaign and are getting ready for the fulfillment. Be sure you have registered an account on the Terrain Tinker website as we'll need your email address to link your pledge to your account.

Thank you all so much for your support on this campaign!

Ryan & the Terrain Tinker crew